Is that you again gouulaigan?
The BIABacus help is being writtten up now and you won't really find anything much on Recipe Design on the forum on it atm. Recipe Design has very little to do with numbers/software but with the BIABacus, that side of things is very easy...
1. Type in the OG you want in Section B [EDIT: Correction - Section C]. Type in the percentages of each grain you want. In Section C [EDIT: Correction - Section D, on the second line, type in the IBU's you want and then type in the amount of hops, their AA%, times and addition method. That's it.
You can also check to make sure your colour is right but...
The major part of recipe design should not be done in software. When people do, they say, "Oh no my colour (and colour formulas we have in software are not that great) is wrong! I'll throw in some crytal or dark malt to fix it. Great! Now it matches the style!!!" Or they look at the IBU estimate (especially in other software where you add the hops first and then see what IBU you get and which formula you are using and whether it was even written correctly) and focus on that instead of thinking about what each hop contribution will bring o the table.
THe BIABacus, with it's set-up of typing in gravity and IBU goals before ingredients is ideal for the numbers part of recipe design. Its formulas are also correct whereas a lot of other software has its formulas wrong. The only thing the BIABacus won't do that a lot of other software will, is tell you if you ar within style guidelines which is really just a gimmmick and it's a misleading gimmmick as it is just based on gravity, IBU and colour which you should know
before you start designing a recipe not after.
Make sense so far?
You also mention about designing recipes for BIAB. BIAB is all-grain. There is nothing different to desigining a recipe in BIAB than traditional three-vessel brewing.
Professional Recipe Design
In the BIABAcus help, three of the forums are, "Recipe Scaling," "Recipe Design" and "Beer Cloning". Professional Recipe Design does not involve much time sitting in front of software (maybe 5 minutes at most.) The more knowledge and experience you have of ingredients (and the beer style), the better recipe designer you will be.
Software will not tell you the difference between Briess US 2 row malt and Rahr US 2 row malt and that both can benefit from a protein rest. (Well it might but it certainly won't tell you which is best for the recipe you are working on.) Software won't pop up and say, you'r making a lager. Did you know you can use pilsner malt for this style? It won't tell you that one variety of hops can bring out different flavours/aromas/bitterness depending on the way it is applied to the brew.
Study, tasting, experimentation and experience are the main tools of recipe design, not software. All the software will (should) do, is adjust your grain weights up and down to match your gravity and adjust your hop bill (which you have carefully worked out the ratios of) to match your IBUs.
So recipe design (and then actually brewing the recipe) for amateurs can be a lot of fun and an excellent learning experience especially if they use the approach above. In other words, go for it but be aware that your experience and knowledge are the major factors.
PP
P.S. By SGP, I think you mean something like specific grain potential which actually means extract potential. Unless you have an all-grain recipe with heaps dark malts (and I mean heaps) or extracts or sugars, you don't even worry about putting these into Section Y of the BIABacus. Firstly, the average the BIABacus uses works extremely well. Secondly, unless you have the specs of the malt batch you are actually buying, the specs you get from the internet can be vastly different from what your batch is.
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