After the above, I think I only have one more post left in me - lol!
metalhophead: Edited
my last post to you with a link. If you have any troubles working out the EOBV-A, ask away. Once we have that, we can asnwer the coriander question.
frederick7: There's just one question for you to clear up before we can come back to your post. You'll find the question, "If I limit my VIF to 14L, per your recommendation, it seems like that it should mutate the recipe too much,"
buried at the bottom of this post. Sorry, I should have put that in an entirely new post.
HbgBill: Looks like josh, Lylo and Richard are getting you sorted
.
I noticed a bit of confusion on the cell number thing eg BG-86. I think the best way to go here is not use cell numbers as the BIABacus has one very big advantage in that it has 26 sections on the first sheet that go from A to Z. So, while writing BG-86 is fast, I think writing something like, "On the first line of Section D," or, "Change EOBV-A in Section D to..." is easier.
Your file looks very good Bill - nice work. There are two problems though...
In Section D, you have 'FO' (what is that?) and 'DH' written in the wrong columns. See how there are no numbers on the right hand side? This always tells you there is a problem somewhere. I'll leave that to someone else to help you there but let them know what you mean by 'FO'.
In Section E, don't mash for just 60 minutes. It is too short. Also, do a mash-out if you can. The reasons for these things can be found in the
Mash Gravity Figures Needed for BIABacus thread.
Now, a bit on design...
Hints wrote:When designing a recipe, in Section D, unless you want colour results, you can ignore EOBV-A and just type in your desired IBU's.
We don't get many design questions in this thread. Designing a beer, is an advanced area. You can be a new brewer and design a beer but there are lot of potential pitfalls. Relying on brewing software to estimate your bitterness is one big one. (See my last post above
).
A safe way is to brew recipes you know have integrity. Brewing Classic Styles is an excellent source and these recipes can be put into the BIABacus in two seconds. Another great source is from fellow brewers whose beer you have tasted. (Ask them lots of questions). A third source are some recipes on this site. (In the new site-restructure, a high integrity recipe section is planned).
So, consider the above options before you design.
I'm not too sure how much I should say here as this area is quite advanced but the BIABacus is a very powerful design tool. You can get a lot of information from playing around with EOBV-A and the Tinseth input field in Section D.
I think for now there are only two things to say.
The EOBV-A field in Section D affects two things. It affects the colour in Section C and the IBU's on the left hand side of Section D. joshua mentioned above to set EOBV-A to 11.34 L. He is correct but where did he get that number from?
When designing a beer, always set EOBV-A in Section D to match EOBV-A in Section K. This will get the IBU's on the left hand side giving you not only a total value, but more importantly, the individual contributions each hop is making.
If you have enough experience up your sleeve, you can then use the Tinseth input field (second input field in Section D) to lower or raise the hop bill. If you don't put a value in the field, the right hand side total IBU's should equal the left hand side if you have the EOBV-A set correctly. Make sure you understand why.
Anyway, that's enough on that. When it comes to design, experience is a hundred times more important than numbers. Mind you, a good designer will find the BIABacus an extremely fast/valuable design tool.
And, you need to get that 'FO' and 'DH' thing sorted first anyway Bill
.
PP
Don't forget Section E either!!!
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